Wednesday, 12. November 2008
Rewarding
tidbit, 20:57h
At the beginning we discussed about how to reward our players. We had already decided on Economy Points and Money – so today we went into detail. Here are the results:
Economy Points
Money
Afterwards we split up and worked on our duties. Pia is responsible for the characters, Sarah for the interface and Lukas for the world. Lisa did some research in connection with the content.
Economy Points
- are points which benefit the character
- you can get these points if you finished a challenge successfully
- Economy points are rare and hard to earn
- if the player has collected e.g. 100 points he gets the reward
- the character becomes stronger, quicker, better for example he/she gets a new weapon, a new attack, a new drunk, etc.
- there is also an extra level for assiduous collectors
Money
- with money the player can buy items – similar to the real world
- e.g. an apple to climb higher at the health level
- you can get these points if you finish a challenge successfully
- an other opportunity is to that grandma gives you money, or you earn it by doing several jobs,…
- the player reaches the next level if she/he does well at the challenges
- he/she has to finish the final challenge – that is the only way through the level
Afterwards we split up and worked on our duties. Pia is responsible for the characters, Sarah for the interface and Lukas for the world. Lisa did some research in connection with the content.
... comment
mpivec,
Monday, 17. November 2008, 16:34
interesting ideas
you have some good and interesting ideas. for the game it is important that the player gets rewarded enough (otherwise, why should they play?)
what a player can do, if she/he gets stuck in a level?
(perhaps use some of the awards to "buy" help on how to progress?)
what a player can do, if she/he gets stuck in a level?
(perhaps use some of the awards to "buy" help on how to progress?)
... link
... comment
tidbit,
Wednesday, 19. November 2008, 12:16
dead-end street
If the player gets stuck in a level he/she has the opportunity to phone one of his/her friends - but this action is limited to three times.
If the player wants more phone calls, he/she has to buy them - but they are expensive
If the player wants more phone calls, he/she has to buy them - but they are expensive
... link
... comment


