Tuesday, 13. January 2009
Update and Storyline
The last few weeks we were really busy in working on our game concept. We were so busy that we forget to do our blog. Here are the updates and achievements of the last work sessions:

Storyline

Intro
  • history of the brothers
  • first – good world – change into bad/dark world
  • introduction of the game goal
Tutorial
  • chose character
  • dress in the own room at home
  • learn how to act
  • guide through level
  • guided to the lake
1st Level
  • starts at a DOOMEX plant
  • meeting with the quest
  • Goal
    • beat a dust-monster
  • Learning outcome
    • waste separation/reduction
  • item
    • USB with password on it
Other levels
  • Air Pollution
    • Goal
      • put on a plant worker uniform
      • to tie up a plant which pollutes
    • Learning outcome
      • Particulate matter (Feinstaub)
      • Ozone Concentration
      • Climate change
    • item
      • Uniform of Doomex

  • Rain forest clearing
    • Goal
      • bring natives to break down a dam
      • machines go flooded
    • item
      • blowgun
    Themes of the other levels
    • Food & Harvest
    • Fair Trade
    • water pollution

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