Wednesday, 8. October 2008
game basics
Game title: ECOLOGY
Genre: role play/strategy
Target Audience: 10 - 15 year olds (beginn of environmental awareness)
Platform: PC

The player starts in a polluted world – to improve the environment, he has to solve missions and tasks. In this process he learns a lot about protecting his environment.

Our mind map

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group roles
We assigned the following roles to our group members:

Game Producer/Manager: Lisa (well organized)
Game Artist/Modeler: Sarah (creative)
Game Programmer/Designer: Lukas (technical genius)
Game Analyst/Tester: Pia (game experience)

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Saturday, 4. October 2008
logo evolution
The logo is in process...


This is the one we chose, but it's not fixed yet. Our brains are still working! So maybe there will be a change.

Creating process:



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Wednesday, 1. October 2008
creating the name
We started with brainstorming.
We decided to use an english name for our company and so we looked up german keywords in a dictionary.
These words should have a relation to computers or games and should be easy to remind.
Our aim was to find an inventive and creative firm name.

We pre-selected the favorites (Stick On Screen, Screen Nutrition, tidbit) and finally chose "tidbit".

A tidbit is a delicacy, a little thing which tastes very good.

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tidbit entertainment is born!
A brand new creative game-producing-company.

board:
Sarah Braun
Lukas Merl
Pia Pozar
Lisa Weißenberger

"A tidbit for everyone!"

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